Syllabus for Roster(s):

  • 16F ENGR 1620-012 (ENGR)
In the UVaCollab course site:   16F ENGR 1620-012 (ENGR)

ENGR 1620-012: Engineering - It's Natural!

The primary goal of ENGR 1620 is to introduce you to the fun and challenge of real world engineering practice through design experiences that address realistic, open-ended problems.  As we work towards this goal, you'll

  • add to your technological literacy
  • improve important 21st century skills, such as critical thinking, systems thinking, and problem solving
  • experience the technical and non-technical knowledge, skills, and abilities you will use in your professional practice of engineering
  • have fun!

For the main design project, your team will design and develop an object or a process inspired by nature (biomimicry) in response to a problem you identify.  Think airfoils based on manta ray wings, propulsion systems based on squid, camouflage based on octopi, and sensors based on cat whiskers. The project will stress also "design for X," where X refers to characteristics such as commercialization (entrepreneurship), maintainability, quality, reliability, and usability.

There is no textbook to buy.  Readings will be posted to Collab.